Marauders of the Great Wastelands
Rang BGG
BGG #23 694
Note BGG
6,2

Marauders of the Great Wastelands

2018

Aide aux règles de Marauders of the Great Wastelands

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–4 joueurs
  • 40–80 min
  • 14+
  • Complexité 2,0/5

Assistant de règles pour Marauders of the Great Wastelands

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Marauders of the Great Wastelands est un jeu de société sorti en 2018 pour 2 à 4 joueurs, avec des parties de 40 à 80 minutes et à partir de 14 ans. Il a été conçu par Dmitry Telery et ses principales mécaniques sont Hand Management, Area Majority / Influence et Deck, Bag, and Pool Building.

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À propos du jeu

En anglais

The flame of the Third World War divided the remnants of mankind into two unequal parts. The largest of them suffer the totalitarian oppression of mysterious pests in mega-hive cities, and the other lives freely in the desert expanses of the deceased world. These are raiders, and their life is short and bright, like a burning gas canister. Here, in the Great Wastes, strong and furious fighters seize several sources of resources, and losers are allowed to flow. THE OBJECT OF THE GAME Gain the most habar chips by the end of the game. To do this you must send your helpers to the Great Wastes, collect the habar, and seize the territory. HOW DOES THIS HAPPEN The game lasts four rounds, and each of them consists of sequential moves of the players. At the beginning of the round, new territories are opened, for which gangs have to fight for, and on each is spread of 5 chips of habars - these are victory points that players will earn. In their turn, the player plays Raider cards: they can be prepared for a raid (lay out a cards in front of himself); player make a raid on one of the bases and be sure the number of his raiders is exceed the number of opponent's raiders located on the base; also player can hire a rabble - special support cards to strengthen his army for future moves. If a player attacks the base, then the opponent's raiders are discarded, and the player takes 1 habar chip or more if the properties of his raiders allow. If all bases are looted, the current round ends and a new one begins. The game ends after the fourth round and the player whose gang collects the most habar chips wins.

Questions et réponses

Selon le catalogue, Marauders of the Great Wastelands se joue de 2 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.