Metal Adventures
Rang BGG
BGG #14 185
Note BGG
6,1

Metal Adventures

2015

Aide aux règles de Metal Adventures

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–6 joueurs
  • 45–60 min
  • 14+
  • Complexité 2,4/5

Pour 3 joueurs

Assistant de règles pour Metal Adventures

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Metal Adventures est un jeu de société sorti en 2015 pour 3 à 6 joueurs, avec des parties de 45 à 60 minutes et à partir de 14 ans. Il a été conçu par Lionel Borg et ses principales mécaniques sont Variable Player Powers, Take That et Set Collection.

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À propos du jeu

En anglais

Space pirates are battling for honor, glory and wealth! Join them in their exploration of the universe and their quest for victory. Players will explore, challenge each others, and engage in short-term or long-term alliances, but there will be battles and mighty spaceships involved. In Metal Adventures, you'll use cards to explore, enhance your ship and your crew, and live up to bold challenges. There will be negotiations, battle tactics, and the uncertainty and risk that really make a pirate's life. During the game, each player uses a fancy four-wheeled astrolabe to track their power (which can be improved via equipment), damage (which reduces power), glory (which is how players win), and the "judgement of pirates" (which affects glory). On a turn, a player either rests (gaining money and repairing their ship) or else travels (paying to do so), battles (either starships, planets or opponents), and optionally takes the "tour of pirates", visiting one of the ten planets in the game and taken the action available there. Each player holds two trophy cards, and when they meet the conditions on one of them, they can reveal it to earn credits, glory or both. They can gain support (single-use cards) and equipment (providing power adjustments and possibly other special abilities), keeping at most four of these improvement cards at a time. Players can negotiate alliances and trade anything but glory, and while they must keep their word for immediate exchanges and actions, they can break promises or alliances in later turns, although doing so requires them to suffer the "judgement of pirates", thereby affecting their glory count. Collect four such points, and they can no longer ally with other players or give or receive assistance. When a player has nine or more glory points or the space deck contains two or fewer cards, the game ends and whoever has the most glory wins.

Questions et réponses

Selon le catalogue, Metal Adventures se joue de 3 à 6 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.