Spectral Rails
Rang BGG
BGG #10 737
Note BGG
6,3

Spectral Rails

2011

Aide aux règles de Spectral Rails

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–4 joueurs
  • 60 min
  • 12+
  • Complexité 2,5/5

Pour 3 joueurs

Assistant de règles pour Spectral Rails

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Spectral Rails est un jeu de société sorti en 2011 pour 3 à 4 joueurs, avec des parties de 60 minutes et à partir de 12 ans. Il a été conçu par Morgan Dontanville et ses principales mécaniques sont Hand Management, Auction / Bidding et Pick-up and Deliver.

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À propos du jeu

En anglais

For years prospectors, speculators, and frontier folk flocked to remote areas of the American Southwest in search of their fortunes. Makeshift towns cropped up around rich mines of copper, silver, gold and other precious commodities, only to fade away as the resources ran out. Now only ghost towns are left as testament to the community that once lived there. While the lucky ones made their fortunes; most folks barely scratched out a meager existence in these harsh and lonely towns. Some died lonely deaths in these places far from home, and now their souls wander around these ghost towns haunting them until the day when their soul can return home to achieve final peace. The ghost trains are these lost souls’ ticket to rest. These spectral trains glide majestically along ethereal rails looking for lost souls and give them passage homeward. You are the engineer of a ghost train. Your job is to find lost souls in various ghost towns and deliver them to their home towns so that they can achieve final peace Players are Engineers of Ghost Trains traveling through the American Southwest. Each player uses their standard set of Ether cards (1-4) to move, picking up souls and delivering them to Ghost Towns. As you move, you expend Ether to lay track behind. Other players can move along on your Ether track for free, but you may never travel along your own Ether. As you lay down more track, your old Ether disperses -- you can pull up your track to clear the way for yourself or to leave someone in the lurch. A portion of the game revolves around managing your discard pile, as you only get half of your ether cards back each turn. But most of the game comes down to proper planning along with timing your movement to take advantage of what other people have left you, while trying to disallow easy passage for others.

Questions et réponses

Selon le catalogue, Spectral Rails se joue de 3 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.