The Elder Scrolls: Call to Arms – Quests
Note BGG
6,3

Extension de The Elder Scrolls: Call to Arms

The Elder Scrolls: Call to Arms – Quests

2020

Aide aux règles de The Elder Scrolls: Call to Arms – Quests

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–2 joueurs
  • 60–120 min
  • 14+

Assistant de règles pour The Elder Scrolls: Call to Arms – Quests

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The Elder Scrolls: Call to Arms – Quests est une extension de The Elder Scrolls: Call to Arms sortie en 2020 pour 1 à 2 joueurs, avec des parties de 60 à 120 minutes et à partir de 14 ans. Il a été conçu par Mark Latham, Jono Green, James Barry et Gavin Dady et ses principales mécaniques sont Dice Rolling, Cooperative Game et Solo / Solitaire Game.

Jeux similaires

À propos du jeu

En anglais

Welcome to Tamriel – a realm of adventure and wonder. Where danger lies around every corner and where fame and fortune await the bold. It is a realm you can enter today, if you have the courage to answer the Call to Arms! The Elder Scrolls: Call to Arms is a tabletop wargame set against the epic, sprawling backdrop of Tamriel. From the teeming cities of Cyrodiil to the towering mountains of Skyrim, across the ash-plains of Morrowind, and through the steaming swamps of Black Marsh, you must lead your Party of bold warriors on the path to glory. In this game, you must select a mighty champion to lead your Party, surrounding them with heroes and staunch followers. Players can take on quests, unearth magical artifacts, and fight roaming monsters as they do battle against their opponent, using a combination of strength, stealth and magic to win the day. Call to Arms is a simple game to learn, but a challenge to master; your Party can be assembled in an almost endless variety of ways, each unlocking new tactics and abilities with which to test your skill as a commander and challenge your enemies. Whether exploring trap-filled dungeons, or battling in some windswept wilderness, Tamriel is yours to explore – or exploit – as you see fit, building your forces to take on all comers. This rich setting gives players the opportunity for a vast array of different game types and play styles, as well as collecting and modeling highly detailed, characterful miniatures from The Elder Scrolls universe. This Quest Book is the gateway to starting your adventure in Tamriel! It contains additional rules to those found in the Rulebook. Here you will learn about the different Game Modes, where you can battle with your friends or take on the wilds of Tamriel alone. Most importantly, you will find numerous ready-to-play scenarios, providing tactical challenges and narrative adventure for your games!

Questions et réponses

Selon le catalogue, The Elder Scrolls: Call to Arms – Quests se joue de 1 à 2 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.