Verdun: A Dagger at the Heart of France
Rang BGG
BGG #19 988
Note BGG
7,2

Verdun: A Dagger at the Heart of France

1978

Aide aux règles de Verdun: A Dagger at the Heart of France

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 240 min
  • 12+
  • Complexité 2,3/5

Assistant de règles pour Verdun: A Dagger at the Heart of France

Pour 2 joueurs

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Verdun: A Dagger at the Heart of France est un jeu de société sorti en 1978 pour 2 joueurs, avec des parties de 240 minutes et à partir de 12 ans. Il a été conçu par Marc W. Miller et ses principales mécaniques sont Dice Rolling, Grid Movement et Hexagon Grid.

Jeux similaires

À propos du jeu

En anglais

The 1978 release of Verdun, though based on the 1972 release from Conflict Games (designed by John Hill), is a completely new game with a new designer (Marc W. Miller). "Verdun: A Dagger at the Heart of France" is an Operational level board-wargame simulation of the 1916 German offensive that was supposed to "bleed the French white" in a single great battle of attrition, but instead turned into a bloody debacle of 10 months of slaughter. The mechanics of the game are mostly conventional for hex and counter wargames. Movement, stacking, and Zones of Control are typical of most other games. Combat consists of artillery barrage and infantry assault. Artillery can play a big part in the game, as it did historically in the battle. Players are limited in using their artillery by the ammunition factors they must keep track of on the Ammunition Availability Chart. Artillery expends ammunition factors when it fires, which may cause shortages. So, despite a large number of artillery units on both sides, players must use their guns judiciously. Assault is done after movement and after artillery bombardment. Attackers must designate their assaults during the movement phase before artillery fire. As a result of artillery fire, both an attacker and defender can be severely affected. Attackers must carry out their assaults regardless of losses from artillery, which can be disastrous. Supply rules are typical of many wargames. The rules provide means of destroying the opposing players artillery ammunition stocks and for interdicting rail lines and roads that serve as supply lines. The game adds some chrome with German pioneers (who aid in assaults), balloons spotting for artillery, road interdiction (which affects French supply), and gas attacks. There are also rules for the Germans reducing the fortresses that surround Verdun. While control of the city of Verdun is a primary victory condition for the game, the real key to victory is the amount of attrition each side does to the other.

Éditeurs

  • Game Designers' Workshop (GDW Games)
  • Conflict Games

Questions et réponses

Selon le catalogue, Verdun: A Dagger at the Heart of France se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.