Western Town
Rang BGG
BGG #6 041
Note BGG
7,0

Western Town

2005Propulsé par BGG

Aide aux règles de Western Town

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 45–90 min
  • 14+
  • Complexité 3,5/5

Assistant de règles pour Western Town

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Western Town est un jeu de société sorti en 2005 pour 2 à 4 joueurs, avec des parties de 45 à 90 minutes et à partir de 14 ans. Il a été conçu par Olivier Warnier et ses principales mécaniques sont Hand Management, Dice Rolling et Simultaneous Action Selection.

Extensions

Jeux similaires

À propos du jeu

En anglais

In Western Town, each player is a Marshal of an expanding town in the Old West of the U.S. in the early 1860s. Each Marshal wants to develop the most prosperous town, one that President Lincoln himself would be proud to visit. The three principal criteria that allow you to win the game are population growth, charm/attractiveness, and wealth, as measured by gold. Turns are regulated by the visits of Lincoln, who determines, bit-by-bit, the value of the towns relative to those three criteria. These criteria can and do change every round, and you will need to adapt to these changing criteria to win this game! Each player has his own board on which he will be building his town. Every building gives him different, and increasing, rights and abilities, and therefore power. The bigger your town gets, the better – but managing too much growth is challenging, so you'll need to make difficult choices at the beginning of each round as to which buildings you'll bring into play. This "building-adding" mechanism helps players stay in the game and not get lost in the overwhelming number of choices available. Of 22 different buildings, six of them are identified every round as "bonus" buildings, and players are forced to adapt varying strategies and test new combinations of these buildings for their town as the game progresses. In addition to logic and strategy, Marshals will need to bluff and occasionally resort to questionably bending the law a bit, to succeed in building their Western Town. And as if that weren't enough, there are even occasional Indian attacks to deal with as well!

Éditions

  • Western TownenWhyme2012
  • Western Townen(Web published)2005

Questions et réponses

Selon le catalogue, Western Town se joue de 2 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.