Summoner Wars: Grungor's Charge Reinforcement Pack
Ocena BGG
7,9

Dodatek do Summoner Wars

Summoner Wars: Grungor's Charge Reinforcement Pack

2010

Pomoc w zasadach gry Summoner Wars: Grungor's Charge Reinforcement Pack

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2–4 graczy
  • 30 min
  • 9+
  • Złożoność 2,5/5

Asystent zasad gry Summoner Wars: Grungor's Charge Reinforcement Pack

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Summoner Wars: Grungor's Charge Reinforcement Pack to dodatek do gry Summoner Wars wydany w 2010 roku dla 2–4 graczy, z rozgrywką trwającą 30 minut i dla osób od 9 lat. Projekt gry: Colby Dauch. Główne mechaniki: Variable Player Powers, Hand Management i Dice Rolling.

Podobne gry

O grze

Po angielsku

Bloodshed in the Mountains Oldin of the Guild Dwarves has called for aid, and his brethren have answered! The headstrong champion Grungor has arrived. He is always eager to rush into battle, and he has brought with him the priest Tordok who uses defensive runes to protect his fellow Dwarves. Joining them is the vicious fighter Halvor, who would gladly sacrifice himself to land a killing blow on an enemy soldier. These mighty champions are followed by the stoutest of Dwarf warriors known as Guardsmen, whose armor lets them shrug off blows that would fell ordinary folk. And the Dwarves have not stopped there - joining the fray are ancient siege weapons. Dwarven Ballistas are stronger than those employed by other folk - they fire bolts that can punch straight through solid stone! But the Cave Goblin Sneeks has not been idle. He too has drafted new troops to his cause including the opportunistic champions Reeker and Krag, and the frighteningly strange shaman known as Scagg. Strange cries fill the air as Beast Riders swarm from their mountain dens. These Goblins ride strange creatures into battle, quickly overrunning the enemy. Goblin Climbers appear at the highest mountain ridges, firing their bows as they advance. These warriors care little for fortifications, scaling the strongest of walls with ease. And as the Dwarves and Goblins prepare to escalate their ancient war, even stranger warriors appear on the field of battle! The mercenary champion Malevolence offers her magic blade to the highest bidder, and the plague-ridden Vermin will fight for any army that will brave their diseased presence. This reinforcement pack is the perfect addition to your Guild Dwarves vs. Cave Goblins starter set, allowing you to bring new troops to the War for Itharia, and experience the excitement of deck construction. Grungor´s Charge Includes: - 32 Cards Guild Dwarves •1 Grungor - Champion •1 Halvor - Champion •1 Tordok - Champion •5 Guardsmen - Common •5 Ballistas - Common Cave Goblins •1 Reeker - Champion •1 Krag - Champion •1 Scagg - Champion •5 Beast Riders - Common •5 Climbers - Common Mercenaries •1 Malevolence - Champion •5 Vermin - Common

Wydawcy

  • Raven Distribution
  • Wargames Club Publishing
  • Galápagos Jogos
  • Cube Factory of Ideas
  • Plaid Hat Games

Pytania i odpowiedzi

Według katalogu Summoner Wars: Grungor's Charge Reinforcement Pack obsługuje od 2 do 4 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.