The Three Days of Gettysburg (Second Edition)
Pozycja w BGG
BGG #14 089
Ocena BGG
7,3

The Three Days of Gettysburg (Second Edition)

2000

Pomoc w zasadach gry The Three Days of Gettysburg (Second Edition)

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2 graczy
  • 360 min
  • 12+
  • Złożoność 3,9/5

Dla 2 graczy

Asystent zasad gry The Three Days of Gettysburg (Second Edition)

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

The Three Days of Gettysburg (Second Edition) to gra planszowa wydana w 2000 roku dla 2 graczy, z rozgrywką trwającą 360 minut i dla osób od 12 lat. Projekt gry: Richard H. Berg. Główne mechaniki: Dice Rolling, Hexagon Grid i Simulation.

Podobne gry

O grze

Po angielsku

The Three DoG Update kit includes this scenario book, the GBACW v4.3 Rules Book, all new and necessary counters (1 1/2 countersheets), three new maps and all charts and tables. Second edition maps entirely replaced first edition maps. Drawn by Joe Youst. New counters are markers only, mostly Command. Charts: *Turn Track/Activation Markers boxes *Charts & tables (4 pages) *Orders chart-Stacking charts-Non phasing eligibility/Explanation of Random events (2 pages) *Union Reinforcement list (2 pages) *Confederate Reinforcement list (2 pages) *Union Holding box *Confederate Holding box (from Scenario book and user's description) Set in the three most important days of the battle for Gettysburg, this huge game is extremely detailed. As well as the normal terrain features you'd expect (clear, woods, hills, rivers, roads), the map features different kinds of roads, varying elevations, differing slopes on the hex edges, and differing levels of human habitation (buildings that might get in the way). There are several different kinds of units - not just infantry, cavalry, and artillery, but different types of them. About 8 different kinds of artillery and infantry, with varying levels of performance. Units have a morale rating, which determines how much fire they can face before likely becoming demoralized, and some units are green. Units have varying amounts of troops in them, and the scale is small enough that some units can be deployed to take up 2 hexes when marching or in line formation. (One unit is big enough to take up THREE hexes when fully deployed!) The level of detail is at first staggering, but once you've invested the time to learn the rules, the game flows by very rapidly. However, this is NOT a quick game! This is something you devote a weekend or two to, and a big table. (user's description)

Pytania i odpowiedzi

Według katalogu The Three Days of Gettysburg (Second Edition) obsługuje 2 graczy. To liczba graczy podana przez wydawcę, więc gra jest zaprojektowana dokładnie dla takiej liczby uczestników. Warianty dla grup innej wielkości, jeśli w ogóle istnieją, opisano w instrukcji twojego wydania; sprawdź ją uważnie, zanim przygotujesz inną konfigurację stołu.