Zeppelin Raider: Imperial German Naval Airships
Pozycja w BGG
BGG #9305
Ocena BGG
7,6

Zeppelin Raider: Imperial German Naval Airships

2019

Pomoc w zasadach gry Zeppelin Raider: Imperial German Naval Airships

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 1 gracz
  • 90–300 min
  • 12+
  • Złożoność 2,3/5

Dla 1 gracza

Asystent zasad gry Zeppelin Raider: Imperial German Naval Airships

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Zeppelin Raider: Imperial German Naval Airships to gra planszowa wydana w 2019 roku dla 1 gracza, z rozgrywką trwającą 90–300 minut i dla osób od 12 lat. Projekt gry: Gregory M. Smith. Główne mechaniki: Dice Rolling, Simulation i Solo / Solitaire Game.

Podobne gry

O grze

Po angielsku

Zeppelin Raider: Imperial German Naval Airships is a solitaire, tactical level game placing you in command of one of several models of WWI Zeppelin dirigibles as part of the Imperial German Navy. Your mission is to destroy as much English war facilities as possible via bombing raids, or to conduct reconnaissance over the North Sea...and still survive and come home. Zeppelin Raider is based on the popular Hunters game system by Gregory M. Smith that delivers a tense and nail-biting narrative throughout the course of play. The object of the game is to conduct numerous missions which include two main types: Bombing missions are required to bomb a specific geographic location in England (London, for example), whereas Scouting missions are required to scout a specific location in the North Sea. Players are not limited by the mission parameters for success; as you may choose to bomb or successfully scout somewhere else. The success of each mission can result in promotion and crew advancement. Just as in the real war, the game system involves a great deal of chance (as was the case historically), but ultimate success rests on the decisions, you make during your career. A strong historical narrative is presented without overly cumbersome or complex rules to memorize so the focus is always on game play and what critical decisions you will make during each mission. Rules cover mission selection, altitude adjustment and gas cell tracking, venting, emergency jettison, maximum altitude, dynamic lift, wind and weather effects, fuel management, bombing missions, aircraft and ship encounters, zeppelin damage, crew advancement, awards and promotion, reassignment to a newer ship, a special resupply mission to Africa, and much more! This game is highly accessible to those familiar with The Hunters or Raiders of the Deep. While Zeppelin Raiders is designed as a solitaire gaming experience, additional options for play are provided for both multi-player gaming sessions and organized tournament play.

Pytania i odpowiedzi

Według katalogu Zeppelin Raider: Imperial German Naval Airships obsługuje 1 gracza. To liczba graczy podana przez wydawcę, więc gra jest zaprojektowana dokładnie dla takiej liczby uczestników. Warianty dla grup innej wielkości, jeśli w ogóle istnieją, opisano w instrukcji twojego wydania; sprawdź ją uważnie, zanim przygotujesz inną konfigurację stołu.