11:59
BGG rank
BGG #23,583
BGG rating
6.3

11:59

2019

Rules assistance for 11:59

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 3–5 min
  • 13+
  • Complexity 1.3/5

For 2 players

Rules assistant for 11:59

What would you like to know?

Answers come from the official rulebook, with the page to check.

11:59 is a board game released in 2019 for 2 players, 3–5 minutes per game, and ages 13 and up. It was designed by Chris Rossetti and its main mechanics are Push Your Luck and Dice Rolling.

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About the game

11:59 on the Doomsday Clock. DEFCON 1. Launch codes ready. Silos loaded and ICBMs armed. Nuclear War is imminent. Your president, still clinging to a dwindling hope of diplomacy, deep underground with you and a lucky few, shakes with anticipation. They all look to you. Kill or be killed. Survive. Roll the dice and hope you have what it takes to defend a nation, your country, your home. 11:59 is a 2-Player micro dice game that requires lightning-quick decisions, dexterity and stamina. As a decorated General on the verge of war your mission is to either succeed through diplomacy or destroy your enemy’s bunker and VIPs before your enemy beats you to it. Each General controls two dice and a missile silo full of nuclear warheads while hidden in a bunker. Launch nukes, employ propaganda and fortify your bunker to become victorious. Do you have what it takes to win? MISSION: You must kill your enemy’s VIPs or collect 5 diplomacy gems. SETUP: You start the game with 2 VIP meeples, 2 chevron bunkers (stacked) and 1 nuke in the unloaded position (laying on side). The diplomacy gems & extra chevron bunkers are set in the center of the table within reach. HOW TO PLAY: You will roll 2 dice simultaneously and continuously (in real-time) with your enemy until you complete your mission. Roll 7 – If you roll 7 you may either earn 1 diplomacy gem (add 1 gem to your side of the table) or rebuild your bunker (add 1 chevron to your bunker stack) at the cost of 1 diplomacy gem (send 1 gem back to the table). Roll Doubles – If you roll Doubles you may load your nuke (place your nuke in the upright position), launch your nuke (lay your nuke on its side) to remove 1 enemy chevron bunker (send the chevron bunker to the table) or VIP (remove the VIP from play) if no chevron bunkers remain, or employ propaganda (send 1 of your enemy’s diplomacy gems to the table). Continue rolling until you’ve killed your enemy’s VIPs or acquired 5 diplomacy gems. -description from designer

Publishers

  • Rampage Games LLC

Questions and answers

11:59 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.