1832: The South
BGG rank
BGG #8,571
BGG rating
7.8

1832: The South

2006

Rules assistance for 1832: The South

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 270 min
  • 14+
  • Complexity 3.9/5

For 2 players

Rules assistant for 1832: The South

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Answers come from the official rulebook, with the page to check.

1832: The South is a board game released in 2006 for 2–7 players, 270 minutes per game, and ages 14 and up. It was designed by Bill Dixon and its main mechanics are Auction / Bidding, Tile Placement, and Network and Route Building.

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About the game

Another in the 18xx series initiated by Francis Tresham's 1829, 1832 models railroad development in the southeastern United States during an era of consolidation. The rules are similar to 1850: The MidWest and 1870: Railroading Across the Trans Mississippi from 1870 with the addition of two types of mergers to model the railroad consolidation. Companies included are A&WP, ACL, CoG, FEC, GM&O, GRR, L&N, N&W, SAL, and Southern.

Designers

Publishers

  • Deep Thought Games, LLC
  • Golden Spike Games
  • Rusty Robot Games

Questions and answers

1832: The South supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.