1861: The Railways of the Russian Empire
BGG rank
BGG #3,775
BGG rating
7.4

1861: The Railways of the Russian Empire

2006

Rules assistance for 1861: The Railways of the Russian Empire

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 180–360 min
  • 12+
  • Complexity 4.2/5

For 3 players

Rules assistant for 1861: The Railways of the Russian Empire

What would you like to know?

Answers come from the official rulebook, with the page to check.

1861: The Railways of the Russian Empire is a board game released in 2006 for 3–6 players, 180–360 minutes per game, and ages 12 and up. It was designed by Ian D. Wilson and its main mechanics are Auction / Bidding, Tile Placement, and Network and Route Building.

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Expansions

About the game

1861 is an 18xx variant set in Russia. 1861's defining characteristics include: 16 minor companies that are put up for auction during stock rounds, minors having the opportunity to merge or convert in to major corporations, and a non-player controlled government railway.

Questions and answers

1861: The Railways of the Russian Empire supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.