
- BGG rank
- BGG #3,153
- BGG rating
- 7.8
1848: Australia
- 3–6 players
- 200–240 min
- Complexity 3.8/5
- 2007

Rules assistance for 18Cuba
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
18Cuba is a board game released in 2023 for 2–6 players, 150–200 minutes per game, and ages 12 and up. It was designed by Leonhard "Lonny" Orgler and its main mechanics are Tile Placement, Network and Route Building, and Pick-up and Deliver.
18Cuba tells a fictional story about railroading in Cuba. The game features six minor and eight major companies as well as a state company. The minor companies transport sugar cane from the sugar fields to the sugar mill. The large companies transport in addition to the usual 18xx income generating system the sugar to the harbors. The state railway operates with discarded trains and fixed stations on the map. Sugar plantations are represented by small companies and special tiles that produce sugar cubes, which can be picked up by the large companies with special railroad cars and add to their income by ferrying them off at a port. Although the state railway controls most of the station tokens, you can pay it off and use them for your own company. As usual in 18xx games, the wealthiest player at game end is the winner.
18Cuba supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 18Cuba is 150–200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 18Cuba for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
18Cuba has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
18Cuba belongs to these categories: Economic, Trains, and Transportation. Its main mechanics are Tile Placement, Network and Route Building, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 18Cuba are: Leonhard "Lonny" Orgler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 18Cuba as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.