
- BGG rating
- 8.0
18CZ: Bonus Boards
- 2–3 players
- 60–300 min
- 2017

2017
Rules assistance for 18CZ
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
18CZ is a board game released in 2017 for 2–6 players, 250 minutes per game, and ages 12 and up. It was designed by Leonhard "Lonny" Orgler and its main mechanics are Tile Placement, Network and Route Building, and Stock Holding.
18CZ is a game of the 18xx family that is set in the Czech Republic. In the game, the players seek to make the most money by buying and selling stock certificates of up to fifteen railroad companies. The player with the most stock of a particular company in his possession acts as the president of this company and is responsible for track laying, the placement of railheads (which are necessary for train runs), route selection and train acquisition. Running trains earns money and this money is either divided by the shareholders or kept in the company's treasure for further investments (like buying better trains or constructing track). This decision influences the value of the company's shares — and not the player with the most stock or the most beautiful constructed track wins the game, but the player with the most riches in terms of cash and shares. 18CZ is unique as it uses three different corporation sizes, five small companies with 50%-25%-25% shares, five medium companies with 40%-20%-20%-20% shares, and five big companies with the usual 20%-10%-10%-10%-10%-10%-10%-10%-10% share distribution. Each company size has a different set of trains, and the key focus in this game is that bigger companies can absorb smaller companies.
18CZ supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 18CZ is 250 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 18CZ for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
18CZ has a complexity rating of 4.2 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
18CZ belongs to these categories: Economic and Trains. Its main mechanics are Tile Placement, Network and Route Building, and Stock Holding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 18CZ are: Leonhard "Lonny" Orgler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 18CZ as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.