18Mag: Hungarian Railway History
BGG rank
BGG #8,996
BGG rating
6.8

18Mag: Hungarian Railway History

2021

Rules assistance for 18Mag: Hungarian Railway History

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 120–240 min
  • 12+
  • Complexity 3.4/5

For 1 player

Rules assistant for 18Mag: Hungarian Railway History

What would you like to know?

Answers come from the official rulebook, with the page to check.

18Mag: Hungarian Railway History is a board game released in 2021 for 1–6 players, 120–240 minutes per game, and ages 12 and up. It was designed by Leonhard "Lonny" Orgler and its main mechanics are Tile Placement, Network and Route Building, and Solo / Solitaire Game.

Expansions

Similar games

About the game

18Mag (Magyarország meaning Hungary) is an 18xx game that tells the story of Hungarian railroads and their supporting companies. Depending on the player number, 13 different railway companies are drafted equally between the players. These railways operate in numerical order, build track on the map, erect stations, run their trains and always pay out their earnings 50:50 – half to their owners and half into their own treasury. Beside those operating railroads, seven other companies offering various services for the railroads are included in the game. Examples of these services are building an extra tile, allowance to run freely over small stations, reduce costs when building bridges and tunnels, and most importantly, offer new trains. Whenever a railroad uses the services of one or more of these companies, they pay their fee into their treasury. In stock rounds, players acquire shares of those companies and after operation rounds, they distribute their earnings among the share holders. These companies also have station markers (or in this case: factories) which can be placed on city tiles (instead of railway stations) by the president of the company, thus denying other companies passage through that city. Contrary to other 18xx games, all trains are available from the beginning. Because of the pricing, they usually come in the accustomed order, but not necessarily! However, trains do not rust or go obsolete, but they may be scrapped voluntarily to make space for bigger trains. When at least one of each type of train has been sold, one more set of operation rounds is played and then the game ends. As usual in 18xx games, the wealthiest player is the winner.

Questions and answers

18Mag: Hungarian Railway History supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.