
- BGG rank
- BGG #4,177
- BGG rating
- 7.8
1844/1854
- 3–7 players
- 300 min
- Complexity 4.4/5
- 2016

Rules assistance for 18Gewohnheit Essen Seele Auf: 18Quake
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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18Gewohnheit Essen Seele Auf: 18Quake is an expansion for 1846: The Race for the Midwest released in 2024 for 3–5 players, 60–300 minutes per game, and ages 10 and up. It was designed by Erik Sundberg and its main mechanics are Auction / Bidding, Tile Placement, and Stock Holding.
This first feeling of uncertainty is something I want to come back to when playing 18xx. A anxious, stressful and volitile experience. So this is me trying to invoke these feelings through the 18xx-mechanics. Some of the biggest pointers in the game: No safe stocks. Presidency can always be swapped when there are two players owning stocks in the company. Special EMR-rules and auctions give players the possibility to timemly sell liabilities. Dividends from companies are split between player-owned stocks (cube rails-style). So if 1 player owns 1 stock the company pays 100% to the player. Companies are randomized and floated in a strict order so there is a “fresh” setup every game. Furthermore there is random setup with “super powers” that are attached to the companies through the game. This creates big assymetri in the game. These are the powers: MIT engineers Don't pay track penalties (mountains, etc.). + 1 tracklay (can be upgrade/yellow). Passive income: 20 Jimmy White company Permanent 2 train (take from box). Not counted as a train to train limit. Cannot operate with only this as a train and must EMR if this is the only owned train. Passive income: 10 Brown 30 Can be 100% player-owned of the same player. Doesn't count against share limit. When the company is paid for its shares it only receives 50% of the cash (rest going to the bank). All their trains get to run 1 last time and is removed after the company ends its operating round. faded trains can't be bought inter-companies. Passive income: 0 Top bank Have curved trains (but is allowed to lay normal track lays). A train can never be run through a tile. Instead of redeeming shares: Top bank can buy shares from other companies and is counted as a player in all instances except it is not viable as a president. Max 1/or. Top bank can never be president. The shares can be sold as standard issue (but doesn't move the share price). At the end of the game, you add these shares' value to the company. Passive income: 30 Avant-garde architects Can upgrade all non-chicago tiles to whatever legal track tile. Ignores usual color rules (can, for example, upgrade to gray from yellow or1). Before starting each operating round the company decides if they want to go first or last in that operating round. Passive income: 20 Tetsuo the iron machine Gets +50 for every train that rusts when it's this company's turn. Can buy trains anytime during their OR. Passive income: 20 K-O & K-company aka Swedish emigrants Teleport to a non-Chicago spot on the map. Place 1 token free and a yellow city tile (even if no city existed on the map before). Passive income: 20 Design manifest The game will be under constant construction but is now in the beta phase. And I want this game to be an open creation. If you have ideas then post them on the forum or discord. If your ideas are big enough we either reshape the rules och create an “official” variant. The dream is to have a collaborate design. See this rule set as beta 1.0. To avoid pnp-ing or buying more big things, the game has been placed on the 1846 map and setup*. The reason for choosing the 1846 map is that it's one of my favorites. The race for the optimal routes occurs in competition with the others. There's technically a map and tileset, but to get started with the game itself more easily, 1846 + an a4 sheet base is used for the game. Warning/promise. This game is not a 46-clone. But the map is really excellent.
18Gewohnheit Essen Seele Auf: 18Quake supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 18Gewohnheit Essen Seele Auf: 18Quake is 60–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 18Gewohnheit Essen Seele Auf: 18Quake for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
18Gewohnheit Essen Seele Auf: 18Quake belongs to these categories: Economic and Trains. Its main mechanics are Auction / Bidding, Tile Placement, and Stock Holding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 18Gewohnheit Essen Seele Auf: 18Quake are: Erik Sundberg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 18Gewohnheit Essen Seele Auf: 18Quake as an expansion for 1846: The Race for the Midwest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 1846: The Race for the Midwest to use it. Check that your edition of 1846: The Race for the Midwest is compatible, as some expansions were revised between editions.