18VA: The Railroads Come to Virginia
BGG rank
BGG #8,325
BGG rating
7.1

18VA: The Railroads Come to Virginia

2001

Rules assistance for 18VA: The Railroads Come to Virginia

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 210 min
  • 14+
  • Complexity 4.3/5

For 2 players

Rules assistant for 18VA: The Railroads Come to Virginia

What would you like to know?

Answers come from the official rulebook, with the page to check.

18VA: The Railroads Come to Virginia is a board game released in 2001 for 2–5 players, 210 minutes per game, and ages 14 and up. It was designed by David G. D. Hecht and its main mechanics are Auction / Bidding, Tile Placement, and Network and Route Building.

Similar games

About the game

18VA is an 18xx game set in Virginia as well as pertinent neighboring areas of Maryland and the District of Columbia. 18VA is a small game, in the style of Mark Derrick's one-state games 18GA and 18AL, and is intended as a change from the more robust 18xx games often played. The major hook in this game is the coal trains, which run mainly West-East, taking coal from the mountains to the coast, while the passenger trains run the North-South routes. Also interesting is the fact that all railroads operate with just the President's share sold, and open with 5 shares and expand to 10 at the owner's discretion.

Categories

Publishers

  • (Self-Published)
  • (Web published)
  • Deep Thought Games, LLC
  • Golden Spike Games

Questions and answers

18VA: The Railroads Come to Virginia supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.