
- BGG rating
- 6.7
1911 Amundsen vs Scott: Expansion 4 – Food Depots
- 2 players
- 20 min
- Complexity 2.0/5
- 2013

2011
Rules assistance for 1911 Amundsen vs Scott
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
1911 Amundsen vs Scott is a board game released in 2011 for 2 players, 20 minutes per game, and ages 10 and up. It was designed by Perepau Llistosella and its main mechanics are Hand Management, Race, and Open Drafting.
In 1911, Roald Amundsen and four companions were the first human beings to stand at the South Pole. Using skis and dog sleds, they beat Robert Falcon Scott's British expedition by just a few weeks. Scott and his men reached the South Pole only to find Amundsen's Norwegian flag planted in the frozen ground. They died on their return journey not far from their base camp. 1911 Amundsen vs Scott is an asymmetric game for two players, with both of them trying to be the first to reach the South Pole. Each player takes a different route to the South Pole, with these routes consisting of a path of colored dots. The game is composed by a deck of cards for both players with a row of 3 visible cards. On each turn a player can: Collect cards that are face up on the board, taking one card for free, or taking 2-3 cards by first discarding 1-2 cards from your hand. Play cards from his hand to advance toward the South Pole, play cards so that the opponent loses his way, or play cards to activate special effects. The first player to reach the South Pole wins. If the deck runs out for the second time, both players are lost in Antarctica and lose the game. This game includes 4 expansions inside: - "Patrons" (8 new cards). 4 British patrons and 4 Norwegian patrons with a special effect each. - "1912 The Way Back" (second board + 10 new cards). The explorers can play the return to the ships with new rules. - "Damned Weather!" (5 new cards + 1 die). A small expansion to represent the influence of weather and add a little bit of gambling to the game. - "Food Depots" (4 white cubes). Only in the second edition!. The explorers made previous short trips to create food depots that they could pick up in the final trip.
1911 Amundsen vs Scott supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 1911 Amundsen vs Scott is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 1911 Amundsen vs Scott for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
1911 Amundsen vs Scott has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1911 Amundsen vs Scott belongs to these categories: Card Game and Exploration. Its main mechanics are Hand Management, Race, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1911 Amundsen vs Scott are: Perepau Llistosella. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1911 Amundsen vs Scott as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.