
- BGG rank
- BGG #3,746
- BGG rating
- 6.5
1st & Goal
2011
Rules assistance for 1st & Goal
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 120–150 min
- 13+
- Complexity 1.8/5
About the game
1st & Goal pits two football teams in a classic gridiron match. Players call plays using the cards available in their hands. Yardage gained or lost is determined by a roll of the dice, and strategic play-calling makes all the difference as to which dice you get to roll for each play. The right offensive play might gain you a lot of yardage – unless the defense sets up correctly to stop it. After that, it all comes down to the roll of the dice... Fumbles, interceptions, sacks, penalties, deep passes, breakaway runs – it's all here. 1st & Goal comes with three Running Dice, three Passing Dice, a Defense Die, a Play Die, a Referee Die, and a Penalty Die. The card decks include 60 Offense cards and 60 Defense cards. Six "division" packs, each with four unique DFL (Dice Football League) expansion teams, are sold separately.
Designers
Publishers
- R&R Games
Questions and answers
The rules assistant for 1st & Goal will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
1st & Goal supports 2–4 players according to the catalogue.
The listed playing time for 1st & Goal is 120–150 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists 1st & Goal for ages 13 and up. Check the age guidance on your edition.
The credited designers of 1st & Goal are: Stephen Glenn.
The catalogue lists 1st & Goal as a base game.
Rules assistant for 1st & Goal
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