
- BGG rank
- BGG #1,766
- BGG rating
- 6.7
Balloon Cup
- 2 players
- 30 min
- Complexity 1.5/5
- 2003

2015
Rules assistance for Lumis: Der Pfad des Feuers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lumis: Der Pfad des Feuers is a board game released in 2015 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Stephen Glenn and its main mechanics are Hand Management and Network and Route Building.
Whether as a team game for four players or a duel for two, players in Lumis: Der Pfad des Feuers must create a path of glowing fire stones that connect to their tower blocks on the game board. Lumis is an abstract connection game in the tradition of classics like Hex and Twixt with each player (or team) trying to create a path from one side of the game board to its opposite side, but with the opposition working at cross purposes. To start the game, each side places tower blocks on the game board, then tries to build connections between these tower blocks using cards that match the colored spaces on the board. Once you have connected to a tower block, it's yours, but until you do so, the opponent can steal it from you. The first player or team to make a complete connection wins!
Lumis: Der Pfad des Feuers supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lumis: Der Pfad des Feuers is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lumis: Der Pfad des Feuers for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lumis: Der Pfad des Feuers has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lumis: Der Pfad des Feuers belongs to these categories: Card Game and Abstract Strategy. Its main mechanics are Hand Management and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lumis: Der Pfad des Feuers are: Stephen Glenn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lumis: Der Pfad des Feuers as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.