
- BGG rating
- 7.9
2GM Tactics: Italy
- 1–4 players
- 30–120 min
- Complexity 2.0/5
- 2017

2020
Rules assistance for 2GM Pacific
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
2GM Pacific is a board game released in 2020 for 1–4 players, 30–90 minutes per game, and ages 12 and up. It was designed by Proyecto Enigma and its main mechanics are Simulation, Open Drafting, and Card Play Conflict Resolution.
2GM Pacific is a tabletop wargame that allows you to recreate epic battles between the United States and the Empire of Japan in the Pacific Ocean Theatre of World War II. 2GM Pacific is a standalone expansion, so you won’t need previous editions of the game to play. All the components (game board, rulebook, solo mode, art, tokens) have been revised and updated. It is a game for 1 to 4 players with a strong army-building component, where cards represent military units and the various actions they can perform on the battlefield. Battles take place in turns until one of the players fulfills their victory conditions. Deploy units on a big game board and upgrade them during the battle with extra gear tokens. Generals will have to optimize the resources provided by their nations and take advantage of the terrain to defeat their enemies. Game includes a highly immersive Campaign Book with Historical Scenarios to recreate the entire Pacific War: defend the Philippines against the Japanese attack, fight in Guadalcanal, disembark at Tarawa, penetrate the Jungle of Saipan, take back the Philippines, survive Iwo Jima and fight gruesome battles in Okinawa. —description from the publisher (español, in spanish) 2GM Pacific es un juego de tablero, tipo wargame, que permite recrear batallas entre las naciones de Estados Unidos y Japón en el Teatro de Operaciones del Pacífico durante la Segunda Guerra Mundial. Se trata de una expansión autojugable que no necesita de otras ediciones anteriores para poder jugar. Todos los componentes (tablero, reglamentos, modo solitario, ilustraciones, marcadores) han sido revisados y renovados. Es un juego de 1 a 4 jugadores, con un fuerte componente de configuración de ejércitos, donde las cartas representan a las unidades y diversas acciones en el campo de batalla, y en el que se combatirá por turnos hasta cumplir las condiciones de victoria. Las unidades se desplegarán sobre un gran tablero y se personalizarán durante la batalla con marcadores de equipo adicional. Los generales deberán aprovechar los recursos que ofrece su nación y utilizar a su favor el terreno para derrotar a sus enemigos. El juego incluye un inmersivo Libro de Campañas con Escenarios Históricos que permiten recrear toda la Guerra del Pacífico: defiende la isla de las Filipinas del ataque nipón, combate en Guadalcanal, desembarca en Tarawa, adéntrate en las selvas de Saipán, reconquista las Filipinas, sobrevive en Iwo Jima y lucha en las cruentas batallas en Okinawa.
2GM Pacific supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 2GM Pacific is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 2GM Pacific for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
2GM Pacific has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
2GM Pacific belongs to these categories: Card Game, Wargame, and World War II. Its main mechanics are Simulation, Open Drafting, and Card Play Conflict Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 2GM Pacific are: Proyecto Enigma. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 2GM Pacific as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.