
- BGG rank
- BGG #2,585
- BGG rating
- 7.7
Warhammer Underworlds: Nightvault
- 2 players
- 30–60 min
- Complexity 2.6/5
- 2018

Rules assistance for 2GM Tactics: United Kingdom Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
2GM Tactics: United Kingdom Expansion is an expansion for 2GM Tactics released in 2017 for 1–4 players, 30–120 minutes per game, and ages 12 and up. It was designed by Proyecto Enigma and its main mechanics are Grid Movement, Deck, Bag, and Pool Building, and Action Points.
A base game expansion adding the British Army to the Allies. The expansion includes a total of 120 cards: - 62 units of 20 different types - 50 Support cards - 2 summary cards - 4 Terrain cards - 2 General cards Content 1* Headquarters 1* D10 (orange) 1* Rule booklet 1* Counter sheet (6 counters) 2* General cards Montgomery/Wavell & Auchinleck/O’Connor 2* Player-Help cards Unit cards 3* Radio Link (Infantry) 6* Light Infantry (Infantry) 6* Heavy Infantry (Infantry) 3* Special Forces (Infantry) 3* Motorized Infantry (Infantry) 3* BL 5.5-Inch (Artillery) 3* QF-17 Pounder (Artillery) 2* QF-3.7-Inch (Artillery) 3* QF-6 Pounder (Artillery) 3* Cruiser (Tank) 3* Matilda (Tank) 3* Cromwell (Tank) 3* Churchill (Tank) 3* Crusader (Tank) 3* Comet (Tank) 3* Morris (Truck) 3* Carrier (Truck) 2* Hurrican (Airplane) 2* Spitfire (Airplane) 2* Mosquito (Airplane) Support cards 1* General 2* Intelligence 2* Surrender 2* Missed 2* Sabotage 2* Disabled 2* Seized 2* Allies 2* Anti-Tank Mine 2* Anti-Personnel Mine 2* Luck 2* Hardened 2* Camouflage 2* Scorpion 2* Damaged 2* Paratrooper 2* Sticky Bomb 2* Sustained Fire 2* Bayonets 3* Promotion 2* SWIFT Deployment 2* Enlist 2* New Orders 2* Commandos 2* Counter Attack Terrain Cards 2* Desert House/Ruins 2* Barricades/Dunes
2GM Tactics: United Kingdom Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 2GM Tactics: United Kingdom Expansion is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 2GM Tactics: United Kingdom Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
2GM Tactics: United Kingdom Expansion has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
2GM Tactics: United Kingdom Expansion belongs to these categories: Card Game, Wargame, and World War II. Its main mechanics are Grid Movement, Deck, Bag, and Pool Building, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 2GM Tactics: United Kingdom Expansion are: Proyecto Enigma. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 2GM Tactics: United Kingdom Expansion as an expansion for 2GM Tactics. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 2GM Tactics to use it. Check that your edition of 2GM Tactics is compatible, as some expansions were revised between editions.