2WW: The War in Europe
BGG rank
BGG #18,550
BGG rating
7.0

2WW: The War in Europe

2012

Rules assistance for 2WW: The War in Europe

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 120 min
  • 12+
  • Complexity 2.6/5

Rules assistant for 2WW: The War in Europe

What would you like to know?

Answers come from the official rulebook, with the page to check.

2WW: The War in Europe is a board game released in 2012 for 2–3 players, 120 minutes per game, and ages 12 and up. It was designed by Jon Compton and Paul Cooper and its main mechanics are Dice Rolling, Hexagon Grid, and Interrupts.

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About the game

2WW: The War in Europe is a grand-strategic game utilizing armies or army groups, air forces, and fleets. The game covers the entire conflict in Europe, North Africa, and the Middle East. There are two players or sides in the game. The Axis controls Germany, Italy, and all friendly minor countries. The Allied player controls France, Great Britain, the Soviet Union, and the United States when it enters the conflict. Small in size, big in scope, 2WW: The War in Europe is playable in an evening, yet has enough depth to satisfy most grognards. From the war in the desert, to the battle in the Atlantic, it's all here.

Publishers

  • (Web published)
  • One Small Step

Questions and answers

2WW: The War in Europe supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.