
- BGG rating
- 8.4
Age of Dogfights: 1920s
- 1–4 players
- 30–120 min
- Complexity 3.0/5
- 2021

2020
Rules assistance for Age of Dogfights: WW1
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Age of Dogfights: WW1 is a board game released in 2020 for 1–4 players, 30–120 minutes per game, and ages 12 and up. It was designed by Predrag Lazovic and Dragan Lazovic and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
In this game, planes from the First World War meet in a battle. Simple rules of movement and firing include all the most important features of the aircraft of the time: speed, agility and firepower. Battles are fought at five different altitudes, so there are differences between the planes in terms of climbing and descending speeds. Some specific characteristics were also taken into account, such as gyroscopic effect, which gives some aircraft exceptional maneuverability. Wind influences movement and the position of the sun affects firing accuracy, so these factors are also taken into account. A plane under attack can escape into the clouds and thus hide from the enemy. Most of the pilots are average, but there are also rookies and aces. -description from designer
Age of Dogfights: WW1 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Age of Dogfights: WW1 is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Age of Dogfights: WW1 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Age of Dogfights: WW1 has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Age of Dogfights: WW1 belongs to these categories: Wargame, Aviation / Flight, and World War I. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Age of Dogfights: WW1 are: Predrag Lazovic and Dragan Lazovic. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Age of Dogfights: WW1 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.