
- BGG rank
- BGG #10,958
- BGG rating
- 6.4
303
2010
Rules assistance for 303
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 15 min
- 10+
- Complexity 1.5/5
For 2 players

Rules assistant for 303
What would you like to know?
Answers come from the official rulebook, with the page to check.
303 is a board game released in 2010 for 2 players, 15 minutes per game, and ages 10 and up. It was designed by Karol Madaj and Tomasz Ginter and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
About the game
It is August 31, 1940. For several weeks now, an air battle between Great Britain and the Third Reich has been in progress. This period will go down in history as the Battle of Britain. A message arrives at the operations room of the 11 Fighter Group command that numerous formations of German aircraft are flying in the direction of the capital. Yesterday, a Polish 303 Squadron pilot out on a training flight shot down a German bomber. Consequently, the RAF command, which has practically no more reserves, has decided to send this Polish unit into combat. Eager to fight, the pilots have been waiting impatiently for this order. Right now they are heading for a confrontation with the German air force. At last they have an opportunity to encounter the Luftwaffe on an equal footing and avenge the defeat suffered by Poland a year ago. “303” is a simple war board game for two. One of the players is the commander of the allied forces defending Great Britain while the other commands the attacking German Luftwaffe. Each player has access to six different kinds of planes and conducts aerial duels by using special dice. The mission of the Third Reich’s air force is to bomb London. RAF’s mission is to shoot down the bomber. Will the pilots of the 303 Squadron stop the air raid and save the capital?
Categories
Mechanics
Designers
Publishers
- Instytut Pamięci Narodowej (IPN)
Questions and answers
303 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 303 is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 303 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
303 has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
303 belongs to these categories: Wargame, World War II, and Aviation / Flight. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 303 are: Karol Madaj and Tomasz Ginter. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 303 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.