Air Force
BGG rank
BGG #5,997
BGG rating
6.5

Air Force

1976

Rules assistance for Air Force

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60 min
  • 12+
  • Complexity 3.3/5

For 1 player

Rules assistant for Air Force

What would you like to know?

Answers come from the official rulebook, with the page to check.

Air Force is a board game released in 1976 for 1–2 players, 60 minutes per game, and ages 12 and up. It was designed by S. Craig Taylor and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Grid Movement.

Expansions

Similar games

About the game

A tactical simulation of air combat over the Europe during WWII. Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement is pre-plotted and then executed on the board simultaneously. Hits are determined based on relative facing, range and gunnery strength, and are rolled for on a CRT. Damage can be inflicted on any of a plane's various sections (wing, fuselage, engine, etc). Rules are also included for air-to-ground combat. Victory conditions are set by each scenario.

Questions and answers

Air Force supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.