
- BGG rank
- BGG #6,407
- BGG rating
- 6.4
50 Clues: The Pendulum of the Dead
- 1–5 players
- 90 min
- Complexity 2.1/5
- 2019

2019
Rules assistance for 50 Clues: The Home Temple
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
50 Clues: The Home Temple is a board game released in 2019 for 1–5 players, 20 minutes per game, and ages 16 and up. It was designed by Jeppe Norsker and its main mechanics are Storytelling and Cooperative Game.
The boy did not seem completely normal. Very pale and paranoid. Vigilant citizens were concerned and contacted police, who followed the boy to a nearby townhouse. During the game, you must imagine that you are a plainclothes police officer. You have entered a house without a warrant, although the boy seemed a bit reluctant to let you in. He looks to be around 12 years old and seems to be home alone. You just want to have a look around and, perhaps, chat with his parents. The Home Temple is a free 18-card mini-game, that is available at game conventions, in stores, and as a download for print’n’play. It serves as an introduction to the 50 Clues universe. 50 Clues is an immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises. —description from the publisher
50 Clues: The Home Temple supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 50 Clues: The Home Temple is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 50 Clues: The Home Temple for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
50 Clues: The Home Temple has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
50 Clues: The Home Temple belongs to these categories: Card Game, Mature / Adult, and Print & Play. Its main mechanics are Storytelling and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 50 Clues: The Home Temple are: Jeppe Norsker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 50 Clues: The Home Temple as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.