
- BGG rank
- BGG #1,099
- BGG rating
- 6.8
Roll Through the Ages: The Bronze Age
- 1–4 players
- 30–45 min
- Complexity 1.8/5
- 2008

Rules assistance for 7 Dice Wonders: Civilization
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
7 Dice Wonders: Civilization is an expansion for 7 Dice Wonders released in 2014 for 1–4 players, 5 minutes per game, and ages 7 and up. It was designed by Konrad Anft and its main mechanics are Set Collection, Dice Rolling, and Area Majority / Influence.
A Print And Play dice expansion to the contest winning game "7 Dice Wonders". The Expansion introduces Battles, as well as more Trade, and more unpredictability. It is partly based on "7 Wonders: Leaders" by Antoine Bauza from Repos Production. Variants: Rulers - adds a new die to the game, and makes it possible to have rulers in your empire - which can be bribed (taken away) by others. Players roll seven of the eight dice per round (age). Teams - adds a corporation between two players (or with the bot) for a combined victory or defeat. Territory - adds an map for the wonders - first come, first serve. Components: 1 Die. 5 Rulercards. 4 new Scoresheets.
7 Dice Wonders: Civilization supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 7 Dice Wonders: Civilization is 5 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 7 Dice Wonders: Civilization for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
7 Dice Wonders: Civilization belongs to these categories: Print & Play, Dice, and Ancient. Its main mechanics are Set Collection, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 7 Dice Wonders: Civilization are: Konrad Anft. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 7 Dice Wonders: Civilization as an expansion for 7 Dice Wonders. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 7 Dice Wonders to use it. Check that your edition of 7 Dice Wonders is compatible, as some expansions were revised between editions.