8-Bit Mafia/Werewolf
BGG rank
BGG #22,109
BGG rating
6.5

8-Bit Mafia/Werewolf

2014

Rules assistance for 8-Bit Mafia/Werewolf

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 7–24 players
  • 15 min
  • 10+

For 7 players

Rules assistant for 8-Bit Mafia/Werewolf

What would you like to know?

Answers come from the official rulebook, with the page to check.

8-Bit Mafia/Werewolf is a board game released in 2014 for 7–24 players, 15 minutes per game, and ages 10 and up. It was designed by Michael Scott and its main mechanics are Storytelling and Role Playing.

Similar games

About the game

8-Bit Mafia/Werewolf contains two games in one box — Mafia and Werewolf — both of which feature similar gameplay. In both games, the narrator runs the flow of the game and does not participate as a member of either party. The narrator’s job is the most important. The feeling of the game entirely depends on their ability to keep the game interesting. It is the narrator’s job to tell the story of what happened the previous night. A narrator should make it interesting, share a story that will invoke suspense, horror, humor, and lead to a great debate. While the debate ensues the narrator should keep to themselves unless they need to step in for clarification. A narrator should never do anything to sway a vote or influence any of the players. Game play follows the traditional Mafia/Werewolf set up. The game is over if the number of Mafiosi/werewolves outnumber the civilians or if all members of the Mafia/werewolves are lynched.

Categories

Designers

Publishers

  • Home Run Games

Questions and answers

8-Bit Mafia/Werewolf supports 7–24 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.