
- BGG rank
- BGG #17,649
- BGG rating
- 7.6
Krimi Total Fall 5: Der Mythos der Familie
- 8–9 players
- 180 min
- Complexity 2.3/5
- 2006

2014
Rules assistance for 8-Bit Mafia/Werewolf
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 7 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
8-Bit Mafia/Werewolf is a board game released in 2014 for 7–24 players, 15 minutes per game, and ages 10 and up. It was designed by Michael Scott and its main mechanics are Storytelling and Role Playing.
8-Bit Mafia/Werewolf contains two games in one box — Mafia and Werewolf — both of which feature similar gameplay. In both games, the narrator runs the flow of the game and does not participate as a member of either party. The narrator’s job is the most important. The feeling of the game entirely depends on their ability to keep the game interesting. It is the narrator’s job to tell the story of what happened the previous night. A narrator should make it interesting, share a story that will invoke suspense, horror, humor, and lead to a great debate. While the debate ensues the narrator should keep to themselves unless they need to step in for clarification. A narrator should never do anything to sway a vote or influence any of the players. Game play follows the traditional Mafia/Werewolf set up. The game is over if the number of Mafiosi/werewolves outnumber the civilians or if all members of the Mafia/werewolves are lynched.
8-Bit Mafia/Werewolf supports 7–24 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 8-Bit Mafia/Werewolf is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 8-Bit Mafia/Werewolf for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
8-Bit Mafia/Werewolf belongs to these categories: Bluffing and Mafia. Its main mechanics are Storytelling and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 8-Bit Mafia/Werewolf are: Michael Scott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 8-Bit Mafia/Werewolf as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.