
- BGG rank
- BGG #18
- BGG rating
- 8.4
The Lord of the Rings: Duel for Middle-earth
- 2 players
- 30 min
- Complexity 2.1/5
- 2024

2022
Rules assistance for 80 Days
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
80 Days is a board game released in 2022 for 2–4 players, 45–75 minutes per game, and ages 10 and up. It was designed by Emanuele Briano and its main mechanics are Variable Player Powers, Race, and Income.
After hearing about the crazy bet made by Mr. Phileas Fogg who travelled the world in just 80 days, you decide to go for an even harder challenge. You get started right away to do better. You will take an exciting trip around the world and fill your travel diary with experiences so that you can show everyone who the toughest traveller is. Grab your luggage, some money and off you go! On your turn, take one action. The costs of these actions increase gradually. The more often players choose an action, the more expensive it becomes. After each period, everything is reset again. You can either move forward, buy an item or do a special action. Additionally, you can write a page in your travel diary, which provide you with necessary victory points. After 5 periods the game ends and by then you'd better be back in London.
80 Days supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 80 Days is 45–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 80 Days for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
80 Days has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
80 Days belongs to these categories: Travel and Novel-based. Its main mechanics are Variable Player Powers, Race, and Income. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 80 Days are: Emanuele Briano. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 80 Days as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.