
- BGG rank
- BGG #4,849
- BGG rating
- 6.8
One Card Dungeon
- 1 player
- 15–60 min
- Complexity 1.5/5
- 2021

2019
Rules assistance for 9-Bit Dungeon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
9-Bit Dungeon is a board game released in 2019 for 1 player. It was designed by Barny Skinner and its main mechanics are Dice Rolling, Grid Movement, and Modular Board.
9-Bit Dungeon is a 9 Card Print and Play Roguelike Solo Game, with a randomly generated dungeon with over 1500 possible layouts, retro artwork, four increasingly difficult levels, random enemies and events, and shops full of upgrades. Each level of the dungeon is represented by four double sided cards, which are randomly flipped, rotated and shuffled to form a new dungeon each time. Each card has a 7x5 grid of tiles to explore, with floors, walls, water and lava, enemy spawn locations, treasure and keys to collect, entrances and exits, and shops to buy upgrades. The goal is to complete all four levels, by defeating monsters, collecting the key and escaping each level in turn, and upgrading your abilities at the shop. 9-Bit Dungeon was created for the 2019 9 Card Game Print and Play Contest, and consists of 9 Cards and 18 other components, namely dice and cubes used to tracks statistics and represent Monsters in the Dungeon. —description from the designer
9-Bit Dungeon supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
9-Bit Dungeon has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
9-Bit Dungeon belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Dice Rolling, Grid Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 9-Bit Dungeon are: Barny Skinner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 9-Bit Dungeon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.