
- BGG rank
- BGG #26,257
- BGG rating
- 6.4
Zombie Princess and the Enchanted Maze
- 2–5 players
- 45–60 min
- Complexity 1.5/5
- 2021

2022
Rules assistance for A game about quickly grabbing creatures that are totally different, and watching out for turnips.
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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A game about quickly grabbing creatures that are totally different, and watching out for turnips. is a board game released in 2022 for 2–3 players, 2–4 minutes per game, and ages 5 and up. It was designed by Bez Shahriari and Andrew Beardsley and its main mechanics are Matching and Memory.
A speed/dexterity game that is about finding creatures that do NOT match. Starting with all the cards face-down, players quickly flip over a card, which they may put into one hand as the first card in their stack. (You may flip another card if you wish.) Everyone rushes to flip cards and find totally different creature - each card in your stack must be TOTALLY DIFFERENT to the one before - a different number of eyes, mouths, arms/wings/tentacles, and legs. You may grab turnips - totally different to any creature! But if you have more than 5, you lose. The game ends when everyone has grabbed as many cards as they can. Pass your cards left to be checked. If you had 2 cards in a row that are similar, or more than 5 turnips, you lose. Otherwise, the person with the most cards wins. Grabbell reimplementation suggested by David Brain. Turnip idea heavily inspired by Andrew Beardsley. —description from the designer
A game about quickly grabbing creatures that are totally different, and watching out for turnips. supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A game about quickly grabbing creatures that are totally different, and watching out for turnips. is 2–4 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A game about quickly grabbing creatures that are totally different, and watching out for turnips. for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A game about quickly grabbing creatures that are totally different, and watching out for turnips. has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
A game about quickly grabbing creatures that are totally different, and watching out for turnips. belongs to these categories: Card Game, Children's Game, and Party Game. Its main mechanics are Matching and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A game about quickly grabbing creatures that are totally different, and watching out for turnips. are: Bez Shahriari and Andrew Beardsley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A game about quickly grabbing creatures that are totally different, and watching out for turnips. as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.