A Game of Thrones: The Card Game (Second Edition) – No Middle Ground
BGG rating
7.8

Expansion for A Game of Thrones: The Card Game (Second Edition)

A Game of Thrones: The Card Game (Second Edition) – No Middle Ground

2016

Rules assistance for A Game of Thrones: The Card Game (Second Edition) – No Middle Ground

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–120 min
  • 14+
  • Complexity 3.0/5

Rules assistant for A Game of Thrones: The Card Game (Second Edition) – No Middle Ground

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Game of Thrones: The Card Game (Second Edition) – No Middle Ground is an expansion for A Game of Thrones: The Card Game (Second Edition) released in 2016 for 2–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Eric M. Lang and Nate French and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.

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About the game

From the publisher: “You should have taken the realm for yourself. It was there for the taking. Jaime told me how you found him on the Iron Throne the day King's Landing fell, and made him yield it up. That was your moment. All you needed to do was climb those steps, and sit. Such a sad mistake.” –George R.R. Martin, A Game of Thrones In the aftermath of the Tourney for the Hand, Eddard Stark searches for answers to the questions posed by Jon Arryn’s death. Across the Narrow Sea, Daenerys Targaryen rides across the Dothraki sea to Vaes Dothrak with a massive khalasar and her husband, Khal Drogo. The Great Houses stir restlessly across Westeros, watching and plotting their own bids for power. From the sands of Dorne to the icy forests beyond the Wall, tension grows with every passing day. Enter the unrest and intrigue of A Game of Thrones: The Card Game with No Middle Ground, the fourth Chapter Pack in the Westeros cycle! Like the other packs of this cycle, No Middle Ground follows the events of the first book in A Song of Ice and Fire, introducing iconic characters like Hodor and Gendry to the game for the first time. In addition, you’ll find five new plots in this Chapter Pack—three faction-specific and two neutral—that vastly increase your options for building any faction’s plot deck.

Publishers

  • Edge Entertainment
  • ADC Blackfire Entertainment
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Galakta
  • Asterion Press

Questions and answers

A Game of Thrones: The Card Game (Second Edition) – No Middle Ground supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.