
- BGG rank
- BGG #11,667
- BGG rating
- 6.9
1866: The Struggle for Supremacy in Germany
- 2 players
- 180–300 min
- Complexity 3.3/5
- 2016

2019
Rules assistance for A Pragmatic War: The War of the Austrian Succession 1741 – 1748
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
A Pragmatic War: The War of the Austrian Succession 1741 – 1748 is a board game released in 2019 for 2 players, 180–300 minutes per game, and ages 14 and up. It was designed by John B. Firer and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.
A Pragmatic War is a two-player game simulating the War of the Austrian Succession. The war like its predecessor, the War of the Spanish Succession (excellently portrayed by Don Herndon’s No Peace Without Spain!) was fought primarily to determine who would succeed to the throne of a great empire, in this case the Austrian Empire. When the current ruler of the Austrian crown lands and Emperor of the Holy Roman Empire, Charles VI died without male issue he had laid the groundwork for his eldest daughter Maria Theresa to succeed to the Hapsburg crown lands. Known as the “Pragmatic Sanction”, this diplomatic effort obtained the agreement of the leading powers of Europe to her accession to the Hapsburg dominions and the election of her paramour as the next Holy Roman Emperor. However, with the opportunistic seizure of Silesia by the young Frederick the Great of Prussia, the agreement unraveled and the war began. In time, it would involve virtually all of Europe. One player represents the Austrian interest represented by the Austrians and those powers in Europe faithful to the original agreement, (“the Pragmatic Alliance”). The other player represents the challengers to the Austrians, the Bavarian rival for the Imperial title, Charles Albert and his supporters, primarily the Bourbon rulers of France and Spain intermittently joined by Prussia (“the Bourbons”). Each “faction/alliance” consists of a number of allied powers representing the military forces of various states and royal houses of Europe. The simulation is based upon the No Peace Without Spain system, yet adapted to reflect the historical situation of 1741. Victory is determined by the faction that more closely obtains their goals - represented by victory points. —description from the publisher
A Pragmatic War: The War of the Austrian Succession 1741 – 1748 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for A Pragmatic War: The War of the Austrian Succession 1741 – 1748 is 180–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A Pragmatic War: The War of the Austrian Succession 1741 – 1748 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A Pragmatic War: The War of the Austrian Succession 1741 – 1748 has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
A Pragmatic War: The War of the Austrian Succession 1741 – 1748 belongs to these categories: Wargame and Age of Reason. Its main mechanics are Dice Rolling, Point to Point Movement, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Pragmatic War: The War of the Austrian Succession 1741 – 1748 are: John B. Firer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Pragmatic War: The War of the Austrian Succession 1741 – 1748 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.