Aberration: Arcanists & Abominations

Expansion for Aberration

Aberration: Arcanists & Abominations

2027

Rules assistance for Aberration: Arcanists & Abominations

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 14+

Rules assistant for Aberration: Arcanists & Abominations

What would you like to know?

Answers come from the official rulebook, with the page to check.

Aberration: Arcanists & Abominations is an expansion for Aberration released in 2027 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Peter Lee and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

Spellcasters and Honk of Doom were two of Aberration's original expansions. Now they're one! Unleash arcana with one of four new spell-slinging classes, the Inquisitor, Arcanist, Spellsword, and Vindicator, each wielding the esoteric might and a host of all-new spell cards to help defend the village! Meanwhile, heroes Ithral and Lyra offer new abilities tied to their eldritch heritages. The Eldritch Gnoll and Giant Gasdra return alongside their hordes, ready to crush anything in their path. 8 monster miniatures include mutating Gnolls and a flock of Gasdras redefine terror and give new reasons to keep the fires lit! —description from the publisher

Questions and answers

Aberration: Arcanists & Abominations supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.