
- BGG rank
- BGG #19,946
- BGG rating
- 6.9
ARKA V
- 2–5 players
- 30 min
- Complexity 1.8/5
- 2022

2022
Rules assistance for Abu Simbel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Abu Simbel is a board game released in 2022 for 2–6 players, 20–30 minutes per game, and ages 8 and up. It was designed by Manuel J. Garcia and its main mechanics are Memory and Pattern Movement.
The great Abu Simbel temple hides a thousand-year-old secret. Its chambers patiently wait for someone brave enough to explore them. However, as every amazing adventure, the path is filled with dangers. The walls of the temple hide deadly traps that range from sharp blades to floors that collapse under your feet. And even poisonous scorpions and undead mummies! Do you dare explore the ancient secrets of Abu Simbel? Abu Simbel is a board game you play on your feet, recreating the movements indicated by the cards to avoid the numerous traps hidden in the temple. If you decide to enter the chambers of the Abu Simbel temple, you will have to crawl, jump, squeeze through tight cracks, cross over dark pits and defeat the mummies that protect the temple! You will have to do it literally — moving your arms, hands, and legs. The goal of Abu Simbel is to get past the traps in the different chambers in order to reach the great treasure vault, grab some treasures, and leave the temple through the same traps again, but in reverse and in total darkness! At the end of the game, the winner is the player who scores the most points from the treasures gained and their remaining charm cards.
Abu Simbel supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Abu Simbel is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Abu Simbel for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Abu Simbel has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Abu Simbel belongs to these categories: Party Game and Action / Dexterity. Its main mechanics are Memory and Pattern Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Abu Simbel are: Manuel J. Garcia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Abu Simbel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.