Adventure Time Card Wars: Doubles Tournament
BGG rank
BGG #18,583
BGG rating
6.9

Adventure Time Card Wars: Doubles Tournament

2016

Rules assistance for Adventure Time Card Wars: Doubles Tournament

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4 players
  • 30–45 min
  • 10+
  • Complexity 2.0/5

For 4 players

Rules assistant for Adventure Time Card Wars: Doubles Tournament

What would you like to know?

Answers come from the official rulebook, with the page to check.

Adventure Time Card Wars: Doubles Tournament is a board game released in 2016 for 4 players, 30–45 minutes per game, and ages 10 and up. It was designed by Matt Hyra and Mataio Wilson and its main mechanics are Variable Player Powers and Team-Based Game.

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About the game

Adventure Time Card Wars: Doubles Tournament takes the familiar format of Adventure Time Card Wars and doubles up on everything as players compete against one another in teams of two. Play as Jake (Cornfield/NiceLands) and Charlie (Blue Plains/NiceLands) vs. Grand Prix (SandyLands/IcyLands) and Moniker (Useless Swamps/IcyLands) with new cards that excel in a team environment, although you can also swap these cards into other Adventure Time Card Wars titles. In this game, each player has their own deck and sits across from their partner between two opponents. Two of your landscapes point left, the other two right. Each team has 40 hit points, and to win you need to bring the opponents down to zero. Gameplay is identical to the 1v1 version of Adventure Time Card Wars, but now you need to guard against attack from two opponents while trying to help out your partner when needed. One special addition to this set is Teamwork cards, which don't occupy a lane. Each player can control one, and these cards give you and your partner a benefit turn after turn...if you play your cards right.

Publishers

  • Cryptozoic Entertainment

Questions and answers

Adventure Time Card Wars: Doubles Tournament supports 4 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.