
- BGG rank
- BGG #9,828
- BGG rating
- 6.2
Adventure Time Card Wars: BMO vs. Lady Rainicorn
- 2 players
- 30 min
- Complexity 1.8/5
- 2014

2015
Rules assistance for Adventure Time Card Wars: Lemongrab vs. Gunter
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Adventure Time Card Wars: Lemongrab vs. Gunter is a board game released in 2015 for 2 players, 15–30 minutes per game, and ages 10 and up. It was designed by Cory Jones and Matt Hyra and its main mechanics are Hand Management.
Game description from the publisher: Adventure Time Card Wars is the most epic card game ever found in the Land of Ooo, or anywhere for that matter! In the Adventure Time episode "Card Wars", Jake begs Finn to play his favorite trading card game. Finn accepts, despite warnings from Beemo on how very competitive Jake can be while playing the game. Finn and Jake battle against each other to decide who will be the Dweeb and who will be the Cool Guy. Now fans can play the actual Card Wars game in Adventure Time Card Wars: Lemongrab vs. Gunter, with all of the action taking place in four combat lanes. Each turn, a player has two Action Points to spend on Creatures, Spells, and Locations, and cards cost between 0 and 2 Action Points to play. When you summon a Creature, you choose which lane you want to place it in; some Creatures have FLOOP abilities that allow you to use their special abilities. When you attack with a Creature down a lane, you might find an opposing Creature, or you might get to deal your damage straight to your opponent's Hit Points. Reduce your opponent's Hit Points from 25 to 0 and you're the Cool Guy (and you win the game)! In Adventure Time Card Wars: Lemongrab vs. Gunter, The Earl of Lemongrab and his sour disposition take on the cool as a cucumber penguin, Gunter! Lemongrab's deck contains cards that utilize SandyLands and Cornfield Landscapes. His new strategies include giving his opponent bad Creatures that take up space and mess up his opponent's combat phase. Keeping your opponents Creatures alive might just be your key to victory! You will also find new "bounce" Creatures that can enter and leave play at a moment's notice. And this deck can mess with your opponent's Landscapes! Gunter’s deck utilizes IcyLands and Blue Plains Landscapes. As a penguin, Gunter likes to hang out on the ice. Now he can! His deck has brand new ways of putting Frozen tokens on Landscapes...and this time, he might want to freeze his own! When his Creatures occupy Frozen Landscapes, they will be much more powerful. Of course, if he wants to get rid of the tokens he will need a lot of cards in hand. Blue Plains is still the king of card draw. Blue Plains is also the best at moving Creatures between Landscapes. You will find that ability very useful with Frozen tokens hanging around! You will also find some very powerful Blue Plains Creatures that must move each turn, or suffer the consequences. Each Card Wars starter set has a pair of different forty-card decks and is ready to play right out of the box. Mix the decks together to come up with your own righteous combos!
Adventure Time Card Wars: Lemongrab vs. Gunter supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Adventure Time Card Wars: Lemongrab vs. Gunter is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Adventure Time Card Wars: Lemongrab vs. Gunter for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Adventure Time Card Wars: Lemongrab vs. Gunter has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Adventure Time Card Wars: Lemongrab vs. Gunter belongs to these categories: Card Game, Humor, and Movies / TV / Radio theme. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Adventure Time Card Wars: Lemongrab vs. Gunter are: Cory Jones and Matt Hyra. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Adventure Time Card Wars: Lemongrab vs. Gunter as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.