Africanus: SPQR Battle Module V
BGG rating
7.4

Expansion for SPQR

Africanus: SPQR Battle Module V

1994

Rules assistance for Africanus: SPQR Battle Module V

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240 min
  • 12+
  • Complexity 3.1/5

Rules assistant for Africanus: SPQR Battle Module V

What would you like to know?

Answers come from the official rulebook, with the page to check.

Africanus: SPQR Battle Module V is an expansion for SPQR released in 1994 for 2 players, 240 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and Mark Herman and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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Expansions

About the game

"Africanus recreates the two major battles fought in Spain by Rome's first great field commander, Publius Cornelius Scipio, later given the cognomen Africanus for his victory at Zama. Scipio is the first cog in the wheel that evolved the Roman army away from its highly linear velites-hastati-principes system to a more sectional and individual approach that would eventually become the cohort system of the age of Marius. His overseas victories and conquests also opened Rome's eyes to the possibilities of empire." Battles: Baecula - 208 BC Ilipa - 206 BC Expansion module for the Great Battles of History (GBoH) series game SPQR.

Questions and answers

Africanus: SPQR Battle Module V supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.