
- BGG rank
- BGG #556
- BGG rating
- 7.3
Sprawlopolis
- 1–4 players
- 15–20 min
- Complexity 1.8/5
- 2018

Rules assistance for Agropolis: Harvest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Agropolis: Harvest is an expansion for Agropolis released in 2024 for 1–4 players, 8 minutes per game, and ages 15 and up. It was designed by Nick S. Smith.
There’s always more work to be done on the farm. As your farm grows, make sure the most important projects are getting done. Harvest is a 6-card expansion that introduces a variety of seasonal projects to manage. Follow each project’s specific placement rules to meet their conditions and gain the benefit of their featured blocks. Place them all successfully while still achieving your other goals to win! Shuffle the 6 new projects and deal 3, 4, or 5 (based on your chosen difficulty) to fulfill. Each project card features 2 traditional blocks as well as a panel that indicates their placement criteria. Once per turn, a project can be placed according to standard placement rules and following any listed restrictions. The panel must remain visible throughout play and cannot be covered, though otherwise their blocks function as normal. These projects do not change scoring, but all starting projects must be placed by the end of the game to avoid a loss.
Agropolis: Harvest supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Agropolis: Harvest is 8 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Agropolis: Harvest for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Agropolis: Harvest belongs to these categories: Card Game, Territory Building, and Print & Play. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Agropolis: Harvest and want something comparable for your next game night.
The credited designers of Agropolis: Harvest are: Nick S. Smith. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Agropolis: Harvest as an expansion for Agropolis. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Agropolis to use it. Check that your edition of Agropolis is compatible, as some expansions were revised between editions.