
- BGG rank
- BGG #3,329
- BGG rating
- 7.4
Flat Top
- 2 players
- 360 min
- Complexity 4.2/5
- 1977

1979
Rules assistance for C.V.: A Game of the Battle of Midway
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
C.V.: A Game of the Battle of Midway is a board game released in 1979 for 2–4 players and 300–1200 minutes per game. It was designed by S. Craig Taylor and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Grid Movement.
"C.V. recreates, in game form, the famous and decisive Battle of Midway in June, 1942." It is a refinement of Mr. Taylor's earlier "Flat Top", using basically the mechanics set forth in that game.
C.V.: A Game of the Battle of Midway supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for C.V.: A Game of the Battle of Midway is 300–1200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
C.V.: A Game of the Battle of Midway has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
C.V.: A Game of the Battle of Midway belongs to these categories: Wargame, Nautical, and World War II. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of C.V.: A Game of the Battle of Midway are: S. Craig Taylor. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists C.V.: A Game of the Battle of Midway as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.