AK47 Republic
BGG rank
BGG #16,429
BGG rating
7.4

AK47 Republic

1997

Rules assistance for AK47 Republic

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+
  • Complexity 1.8/5

For 2 players

Rules assistant for AK47 Republic

What would you like to know?

Answers come from the official rulebook, with the page to check.

AK47 Republic is a board game released in 1997 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by The RFCM Team and its main mechanics are Dice Rolling and Simulation.

Expansions

Similar games

About the game

Rules for 15mm figures portraying "warlord-level battles" from the fifties through the eighties. Players create their own third-world nation--there's a random generator for creating your country's flag and name--buy units for it, and send it off to fight. A later supplement adds more political complexity--rather than a warlord nation, you can play a corporate army, insurgents, a US intervention force, a mercenary army, Israelis, Syrians... The game itself is quite simple, and the primary attraction of the game is "roleplaying" as the leader of your forces. Units may be Professional, Regular, or Militia (costing progressively less), and each unit may contain widely varying types of troops. It is all quite irregular, as befits the subject.

Designers

Publishers

  • Peter Pig
  • RFCM

Questions and answers

AK47 Republic supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.