
- BGG rank
- BGG #1,961
- BGG rating
- 6.9
Aladdin's Dragons
- 3–5 players
- 60–90 min
- Complexity 2.4/5
- 2000

2009
Rules assistance for Aladdin's Dragons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Aladdin's Dragons is a board game released in 2009 for 2–5 players, 30 minutes per game, and ages 10 and up. It was designed by Richard Breese and its main mechanics are Hand Management, Auction / Bidding, and Secret Unit Deployment.
This is the card game version of Aladdin's Dragons, but carries the same title as that game. In ancient and long forgotten times heroes were lured to Eastern lands by tales of bountiful treasure and powerful magic. The treasure was found, not lying about, but in dangerous caves guarded by fierce dragons. Those strong enough to gather the dragon’s treasures had to compete among themselves for privileges that would smooth the way to the Caliph’s palace. On reaching the palace, the heroes found their way blocked by powerful guards. Here they could pass the guards only with the right influence or, failing that, generous bribes. Within the palace walls, the heroes bartered their hard won treasures for magical artifacts in a contest to see who could acquire the most artifacts and gain the praise of the Caliph. The Aladdin’s Dragons Card Game (Morgenland Kartenspiel) is based on the award winning board game of the same name published by Rio Grande and Hans im Glück. The game consists of a double pack of cards and is played over a number of rounds, usually four or five in total. Each round has three phases. In phase one, new artifact and treasure cards are laid out. In phase two, players play their hero cards into the various locations. In phase three, the locations are resolved.
Aladdin's Dragons supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Aladdin's Dragons is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Aladdin's Dragons for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Aladdin's Dragons has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Aladdin's Dragons belongs to these categories: Card Game and Arabian. Its main mechanics are Hand Management, Auction / Bidding, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Aladdin's Dragons are: Richard Breese. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Aladdin's Dragons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.