
- BGG rank
- BGG #6,554
- BGG rating
- 7.0
Chartered: The Golden Age
- 2–6 players
- 60–90 min
- Complexity 2.1/5
- 2019

Rules assistance for Alcazar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Alcazar is a board game released in 2009 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Wolfgang Kramer and its main mechanics are Stock Holding.
The game is about building castles and villas. The bigger the better. The bigger your building is, the more people who can live inside and the more valuable they get. But watch out - the more you build, the more space you need - so it can be possible that your small building will be 'eaten' by an opponent's big castle or villa. Your landlords will lose their house and furniture except if they are sold for enough, at the right moment, to get some hidden silver instead. The winner will be the player with the biggest buildings and the most money. (Found on KOSMOS-Homepage - free translation from German) This game seems to be the game that Altura should have become.
Alcazar supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Alcazar is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Alcazar for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alcazar has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Alcazar belongs to these categories: Economic, Medieval, and City Building. Its main mechanics are Stock Holding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Alcazar are: Wolfgang Kramer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Alcazar as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.