
- BGG rank
- BGG #385
- BGG rating
- 7.6
Imperial
- 2–6 players
- 120–180 min
- Complexity 3.6/5
- 2006

2007
Rules assistance for The Market of Alturien
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Market of Alturien is a board game released in 2007 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Wolfgang Kramer and its main mechanics are Ownership, Area Movement, and Area Majority / Influence.
Description from BoardgameNews.com: Der Markt von Alturien is a family game for 2-6 players from 10 years old, in which luck and tactics stand in a well-balanced ratio. In the medieval marketplace of Alturien, up to six competing trade families find themselves in an inexorable fight for influence and power. In the ware market, seven different well-heeled customers have power over the prosperity and poverty of the traders. Which of the seven will visit your trade house is up to you and your trader opponents. With the revenues you earn, you can open new trade houses or enlarge an existing trade house by building a second, third or fourth floor—all with the goal of earning yet more revenue. Pay attention, though, for one customer might visit in the safety of twilight to steal and send you into poverty. All the talk is of the dark shape, the king of the thieves, the avenger of the suppressed: Gustavo the weasel! The trader who first creates for himself great wealth and acquires three status symbols will control the market and win. This is an improved version of the old Wolfgang Kramer game City and is the first game in the Alturien series
The Market of Alturien supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Market of Alturien is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Market of Alturien for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Market of Alturien has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Market of Alturien belongs to these categories: Economic and Medieval. Its main mechanics are Ownership, Area Movement, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Market of Alturien are: Wolfgang Kramer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Market of Alturien as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.