Algeria: The War of Independence 1954-1962
BGG rank
BGG #17,770
BGG rating
6.6

Algeria: The War of Independence 1954-1962

2000

Rules assistance for Algeria: The War of Independence 1954-1962

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 150 min
  • 12+
  • Complexity 2.9/5

For 2 players

Rules assistant for Algeria: The War of Independence 1954-1962

What would you like to know?

Answers come from the official rulebook, with the page to check.

Algeria: The War of Independence 1954-1962 is a board game released in 2000 for 2 players, 150 minutes per game, and ages 12 and up. It was designed by Brian Train and its main mechanics are Area Movement and Events.

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About the game

"Algeria: The War of Independence 1954-1962" is a 2 players wargame simulating the conflict between the FLN Arab nationalist guerrillas and the French government from 1954 to 1962. During the game, the FLN player tries to erode the authority of the French colonial authorities and replace their governing structures with his own, to the point that Algeria makes the transition from being the 10th department of France to national independence. The 11 x 17" map is an abstracted representation of Algeria, divided into areas. The 280 counters represent small or large military or paramilitary formations including FLN fronts and cadres, Algerian paramilitary units, and French regular and elite units. Originally published by Microgame Design Group in 2000, republished in 2006 by Fiery Dragon Productions with improved graphics, more color and die-cut counters. Revised version published by OSS Games in 2016, featuring updated counters (140, backprinted, diecut) and a redrawn map, and revised streamlined rules with three scenarios (1954, 1958, 1960).

Designers

Publishers

  • One Small Step
  • Microgame Design Group
  • Platinum Dragon Productions

Questions and answers

Algeria: The War of Independence 1954-1962 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.