
- BGG rank
- BGG #2,656
- BGG rating
- 6.6
Oltre Mare
- 2–5 players
- 60 min
- Complexity 2.5/5
- 2004

Rules assistance for Alhambra: Designers' Expansion – Palace Staff
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Alhambra: Designers' Expansion – Palace Staff is an expansion for Alhambra released in 2019 for 2–6 players, 45–60 minutes per game, and ages 8 and up. It was designed by Emanuele Ornella and its main mechanics are Hand Management, Set Collection, and Tile Placement.
Every building in the Alhambra needs staff to maintain its beauty. These people are (depending on the building) the gardener, concubine, noble, housekeeper, archer, and stableman. The more staff you have at the end of the game, the more additional victory points you earn. At the start of the game each player gets a "Chief of the palace" to place at the fountain. Then a display of 4 staff members is formed next to the building market. Each time a player buys a building, they may move the chief of the palace, paying one extra money for each space he moves. The chief can go anywhere, except crossing over walls. For each building he lands on that not already has a staff member, the player can take the corresponding staff tile from the display, if he is present in the display, and place it on the building. After the chief made all his moves, the display is refilled. The more staff tiles the player manages to place in his Alhambra the more victory points they are awarded at the end of the game. Contents: 54 staff tiles and 6 foreman tokens (1 in each player color)
Alhambra: Designers' Expansion – Palace Staff supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Alhambra: Designers' Expansion – Palace Staff is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Alhambra: Designers' Expansion – Palace Staff for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alhambra: Designers' Expansion – Palace Staff belongs to these categories: Medieval, City Building, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Alhambra: Designers' Expansion – Palace Staff are: Emanuele Ornella. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Alhambra: Designers' Expansion – Palace Staff as an expansion for Alhambra. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Alhambra to use it. Check that your edition of Alhambra is compatible, as some expansions were revised between editions.