Alien Frontiers
BGG rank
BGG #421
BGG rating
7.3

Alien Frontiers

2010

Rules assistance for Alien Frontiers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 13+
  • Complexity 2.6/5

For 2 players

Rules assistant for Alien Frontiers

What would you like to know?

Answers come from the official rulebook, with the page to check.

Alien Frontiers is a board game released in 2010 for 2–4 players, 90 minutes per game, and ages 13 and up. It was designed by Tory Niemann and its main mechanics are Dice Rolling, Area Majority / Influence, and Worker Placement with Dice Workers.

Expansions

Similar games

About the game

Do you have what it takes to be a deep space colonist? An alien frontier awaits the brave and daring! This new planet will be harsh, but if you have the skills to manage your resources, build a fleet, research alien life, and settle colonies, the world can be yours. Alien Frontiers is a game of resource management and planetary development for two to four players. During the game you will utilize orbital facilities and alien technology to build colony domes in strategic locations to control the newly discovered world. The game board shows the planet, its moon, the stations in orbit around the planet, and the solar system’s star. The dice you are given at the start of the game represent the space ships in your fleet. You will assign these ships to the orbital facilities in order to earn resources, expand your fleet, and colonize the planet. As the game progresses, you will place your colony tokens on the planet to represent the amount of control you have over each territory. Those territories exert influence over specific orbital facilities and, if you control a territory, you are able to utilize that sway to your advantage. The planet was once the home of an alien race and they left behind a wondrous artifact in orbit. Using your fleet to explore the artifact, you will discover amazing alien technologies that you can use to advance your cause. Winning the game will require careful consideration as you assign your fleet, integrate the alien technology and territory influences into your expansion plans, and block your opponents from building colonies of their own. Do you have what it takes to conquer an alien frontier? Roll and place your dice to gain advantages over your opponent and block them out of useful areas of the board. Use Alien Tech cards to manipulate your dice rolls and territory bonuses to break the rules. Steal resources, overtake territories, and do whatever it takes to get your colonies on the map first! Don't dream it'll be easy, though, because the other players will be trying to do the same thing.

Designers

Publishers

  • Hobby World
  • CMON Global Limited
  • LocWorks
  • Game Salute
  • 株式会社ケンビル (KenBill)
  • Clever Mojo Games

Questions and answers

Alien Frontiers supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.