Alien Frontiers: Mercury's Angels Faction
BGG rating
7.5

Expansion for Alien Frontiers

Alien Frontiers: Mercury's Angels Faction

2019

Rules assistance for Alien Frontiers: Mercury's Angels Faction

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 13+

Rules assistant for Alien Frontiers: Mercury's Angels Faction

What would you like to know?

Answers come from the official rulebook, with the page to check.

Alien Frontiers: Mercury's Angels Faction is an expansion for Alien Frontiers released in 2019 for 2–4 players, 60 minutes per game, and ages 13 and up. It was designed by Tory Niemann and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.

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About the game

Mercury's Angels is a mini-expansion for Alien Frontiers: Factions. The Mercury's Angels faction is an organization that thrives on the power of the individual over a corporate and collective power structure. They believe that the greatest successes can only be achieved with a diversity of minds and talents. As such, the Angels provide bonuses for owners who have a variety of ships, making them especially useful during the crucial opening stages of the game. —description from the publisher

Questions and answers

Alien Frontiers: Mercury's Angels Faction supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.